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Ashes of the Singularity
Ashes of the Singularity









Ashes of the Singularity

As such, it requires relatively high-end hardware. The game features massive battles involving thousands of units on vast battlefields. The game was released for Microsoft Windows on March 31, 2016. With more PC gamers owning a PC that can now handle the demands of Ashes of the Singularity, this a solid move by Stardock and one that should be welcomed by all players. Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. And anyone who already upgraded to Escalation from Ashes now has an automatic season pass to the DLC for Escalation.” Everyone who had Ashes of the Singularity now has Ashes of the Singularity: Escalation as well. If you have a copy of it, you can still play it and we will still support it. We will update the game to have a “simplified rules” option for those who do preferred the more streamlined game mechanics and unit types (anyone who has ever tried to get a LAN party going with an RTS knows what I mean) but going forward, Escalation is the only version of the game. “Hence, I have decided to merge Ashes of the Singularity and Ashes of the Singularity: Escalation into a single product: Ashes of the Singularity: Escalation. Finally, and probably most importantly, having two version of the game means the community is split.

Ashes of the Singularity

However, the community wanted to see these features make it into the original game and felt they shouldn’t have to pay the discounted price of the expansion to have access to them. Stardock CEO Brad Wardell explains that there were features planned for the original release, such as strategic zoom, that didn’t make the cut for technical and gameplay reasons. This is great news for anyone who already owns Ashes of Singularity because they will find they now have access to Ashes of the Singularity: Escalation. Even at the time of this writing, the PHC Weapons Consortium is working on a series of more sophisticated frigates due out by 2180.Stardock’s massive RTS Ashes of the Singularity was recently updated with the Escalation standalone expansion late last year but now the two are being merged into one game. Fortunately, the AI Haalee led the way in gravity channeling and gave the PHC a substantial technological advantage by allowing the production of frigates that could hover.īelow is a list of the current Frigates of the line as of 2178. The problem with tracked vehicles came down to the number of moving parts. The first generation frigates were mostly tracked vehicles. Each side’s crude weaponry was hamstrung by a variety of issues, ranging from the cost of remote production to reliability in the field. These early militarized constructs lack both the lethality and refinement of their more advanced cousins, “Cruisers”.įor the first two years that the PHC faced the assorted claim jumpers, the fights consisted mostly of frigate on frigate action. The first results from this cooperative effort came in the form of what the PHC now classifies as “frigates”. To enforce the PHC charter, several prominent Post-Humans formed the “PHC Weapons consortium” and pooled their collective ideas into producing weaponized constructs.











Ashes of the Singularity